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ARMA 2: Operation Arrowhead / So ive been learning the games code structure.
« Last post by =FCF= Mr.Unclebob (US) on September 03, 2010, 11:42:03 AM »its not that disimalar from moh or BF2. I did find this site with some examples of code scripting for arma2.
http://www.kylania.com/ex/?page_id=72
Some code of note. Air extraction.
http://www.kylania.com/ex/?p=47
midair refueling. (be sweet to link to AC-130, make it a KC-130)
http://www.kylania.com/ex/?p=18
vehicles spawning in then running a set path.
http://www.kylania.com/ex/?p=44
UB
http://www.kylania.com/ex/?page_id=72
Some code of note. Air extraction.
http://www.kylania.com/ex/?p=47
midair refueling. (be sweet to link to AC-130, make it a KC-130)
http://www.kylania.com/ex/?p=18
vehicles spawning in then running a set path.
http://www.kylania.com/ex/?p=44
UB
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no homo.
But seriously I want old school, no perks dumb noob perks, awesome maps, and old school health. Battlefield 1942 had a great health system. But this game definitely sounds a lot less frustrating than Call of duty has gotten.